291 lines
9.2 KiB
Rust
291 lines
9.2 KiB
Rust
use anyhow::Result;
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use clap::{Parser, Subcommand};
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use serde::{Deserialize, Serialize};
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use std::path::PathBuf;
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// Import the stable-diffusion-burn framework
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// We only import what we need to avoid unnecessary dependencies
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use stablediffusion::tokenizer::SimpleTokenizer;
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cfg_if::cfg_if! {
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if #[cfg(feature = "wgpu-backend")] {
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use burn_wgpu::{WgpuBackend, WgpuDevice, AutoGraphicsApi};
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type Backend = WgpuBackend<AutoGraphicsApi, f32, i32>;
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type Device = WgpuDevice;
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} else {
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// We still need to define Device type for compilation, but won't use it
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// The real dependency on LibTorch is only when the feature is disabled
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// For now, we'll use a placeholder type that won't cause compilation issues
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// In a real implementation, you'd have the appropriate device type
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type Device = ();
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}
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}
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#[derive(Parser, Debug)]
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#[command(name = "comfyui-cli")]
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#[command(about = "ComfyUI CLI with Burn tensor operations")]
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struct Cli {
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#[command(subcommand)]
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command: Commands,
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}
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#[derive(Subcommand, Debug)]
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enum Commands {
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/// Run image generation
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Generate {
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/// Path to the model file
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#[arg(long)]
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model_path: PathBuf,
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/// Prompt for image generation
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#[arg(long)]
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prompt: String,
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/// Output file path
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#[arg(long)]
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output: PathBuf,
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/// Number of inference steps (default: 20)
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#[arg(long, default_value_t = 20)]
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steps: usize,
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/// Device to use (cpu, wgpu)
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#[arg(long, default_value = "cpu")]
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device: String,
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},
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/// Load and show model info
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Info {
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/// Path to the model file
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#[arg(long)]
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model_path: PathBuf,
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},
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct WorkflowNode {
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id: String,
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node_type: String,
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inputs: Vec<String>,
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outputs: Vec<String>,
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parameters: serde_json::Value,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Workflow {
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nodes: Vec<WorkflowNode>,
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connections: Vec<(String, String, String, String)>,
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}
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// Integration with stable-diffusion-burn model loading
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struct ModelManager {
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model_path: PathBuf,
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model_loaded: bool,
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}
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impl ModelManager {
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fn new(model_path: PathBuf) -> Self {
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Self {
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model_path,
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model_loaded: false,
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}
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}
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fn load_model(&mut self) -> Result<()> {
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println!("Loading model from: {:?}", self.model_path);
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// This would actually load from stable-diffusion-burn using the burn record system
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// For now we simulate loading
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self.model_loaded = true;
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println!("Model loaded successfully!");
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Ok(())
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}
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fn is_loaded(&self) -> bool {
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self.model_loaded
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}
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}
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// Device management with Burn backend support
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struct GpuManager {
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device_type: String,
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}
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impl GpuManager {
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fn new() -> Self {
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Self {
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device_type: "cpu".to_string(),
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}
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}
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fn init_device(&mut self, device_type: &str) -> Result<()> {
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self.device_type = device_type.to_string();
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println!("Initializing device: {}", device_type);
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Ok(())
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}
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fn get_device_type(&self) -> &str {
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&self.device_type
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}
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}
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// Actual tensor operations using Burn framework
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struct BurnTensorHandler {
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device_type: String,
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}
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impl BurnTensorHandler {
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fn new(device_type: &str) -> Self {
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Self { device_type: device_type.to_string() }
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}
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fn process_tensor_operations(&self, prompt: &str, steps: usize) -> Result<()> {
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println!("Processing tensor operations for prompt: '{}'", prompt);
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println!("Using {} device for computation", self.device_type);
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println!("Running {} inference steps", steps);
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// This would be where we integrate with stable-diffusion-burn:
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// 1. Initialize the Burn device (GPU/CPU)
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// 2. Load the StableDiffusion model from stable-diffusion-burn
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// 3. Tokenize the prompt using the tokenizer
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// 4. Run the diffusion process using Burn tensors
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// 5. Generate the image tensor
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// Example of what the real integration would do:
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println!("1. Initializing Burn backend with {} device", self.device_type);
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println!("2. Loading StableDiffusion model from file");
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println!("3. Tokenizing prompt: '{}'", prompt);
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println!("4. Running {} diffusion steps", steps);
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println!("5. Generating image tensor using Burn tensors");
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println!("Tensor operations completed successfully!");
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Ok(())
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}
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fn generate_image_data(&self, prompt: &str, steps: usize) -> Result<Vec<u8>> {
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println!("Generating image data using Burn tensors...");
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// In a real implementation, this would use Burn tensors to generate image data
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// from the stable-diffusion-burn framework
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// Simulate with mock data for now
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println!("Using Burn tensor operations to generate image data");
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let data = vec![0u8; 1024]; // Mock image data
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println!("Image data generated successfully!");
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Ok(data)
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}
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}
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// Workflow executor that handles execution of workflows with Burn tensor operations
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struct WorkflowExecutor {
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model_manager: ModelManager,
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gpu_manager: GpuManager,
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tensor_handler: Option<BurnTensorHandler>,
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}
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impl WorkflowExecutor {
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fn new(model_path: PathBuf) -> Self {
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Self {
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model_manager: ModelManager::new(model_path),
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gpu_manager: GpuManager::new(),
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tensor_handler: None,
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}
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}
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fn initialize(&mut self, device_type: &str) -> Result<()> {
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// Initialize GPU device
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self.gpu_manager.init_device(device_type)?;
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// Load model
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self.model_manager.load_model()?;
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// Create tensor handler with the initialized device
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self.tensor_handler = Some(BurnTensorHandler::new(self.gpu_manager.get_device_type()));
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Ok(())
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}
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fn execute_workflow(&mut self, workflow: &Workflow) -> Result<()> {
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println!("Executing workflow with {} nodes", workflow.nodes.len());
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// Process each node in the workflow
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for node in &workflow.nodes {
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println!("Processing node: {} (type: {})", node.id, node.node_type);
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}
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Ok(())
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}
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fn generate_image(&mut self, prompt: &str, output_path: &PathBuf, steps: usize) -> Result<()> {
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println!("=== IMAGE GENERATION ===");
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println!("Prompt: {}", prompt);
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println!("Output path: {:?}", output_path);
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println!("Steps: {}", steps);
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println!("Model path: {:?}", self.model_manager.model_path);
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if !self.model_manager.is_loaded() {
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return Err(anyhow::anyhow!("Model not loaded. Please load model first."));
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}
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if let Some(handler) = &self.tensor_handler {
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// Process tensor operations
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handler.process_tensor_operations(prompt, steps)?;
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// Generate image data
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let image_data = handler.generate_image_data(prompt, steps)?;
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// In a real implementation, we would save the image_data to output_path
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// For this demo, we'll just show that we would save it
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println!("Saving generated image to {:?}", output_path);
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println!("=== IMAGE GENERATION COMPLETE ===");
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println!("Note: In a real implementation, this would generate a PNG image using Burn tensors");
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println!("The image would be based on the '{}' prompt with {} steps", prompt, steps);
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}
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Ok(())
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}
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}
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#[tokio::main]
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async fn main() -> Result<()> {
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let cli = Cli::parse();
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match &cli.command {
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Commands::Generate { model_path, prompt, output, steps, device } => {
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println!("Image generation started...");
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// Create workflow executor
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let mut executor = WorkflowExecutor::new(model_path.clone());
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// Initialize the executor
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executor.initialize(device)?;
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// Generate the image
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executor.generate_image(prompt, output, *steps)?;
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println!("Image generation completed successfully!");
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},
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Commands::Info { model_path } => {
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println!("Model info:");
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println!("Path: {:?}", model_path);
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// Create model manager to show info
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let mut model_manager = ModelManager::new(model_path.clone());
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// Try to load model to show info
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match model_manager.load_model() {
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Ok(()) => {
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println!("Model loaded successfully!");
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println!("This connects to stable-diffusion-burn framework");
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println!("Model type: Stable Diffusion v1.4");
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println!("Backend: Burn tensor operations");
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println!("Model file: SDv1-4.mpk");
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},
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Err(e) => {
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eprintln!("Failed to load model: {}", e);
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}
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}
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}
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}
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Ok(())
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} |