# Library structure & sorting pipeline This document defines the target structure of the collection ("the library") and how the sorter places files into it. It is the working agreement for all sorting-related code; change it here first, then in code. ## Target hierarchy (miniset.net-aligned) The hierarchy mirrors miniset.net ("Miniatures Collectors Guide"), extended with the 40k force-organization class, which miniset itself uses as a "specification" tag on set pages: ``` / Warhammer 40,000/ # game Armies of the Imperium/ # faction group (miniset naming) Adeptus Astartes/ # faction Space Wolves/ # sub-faction (optional) Fast Attack/ # force-org class Thunderwolf Cavalry/ # canonical unit name Thunderwolf Cavalry.7z # the file(s), or unpacked contents ``` Layer rules: | Layer | Source of truth | Example | May be omitted? | |-------|-----------------|---------|-----------------| | Game | `warhammer_data.SYSTEMS` | `Warhammer 40,000` | no (else: `_unsorted/`) | | Faction group | Imperium/Chaos/Xenos/etc. | `Armies of Chaos` | no (derived from faction) | | Faction | miniset.net faction names | `Death Guard` | no (else `_unsorted/` in game) | | Sub-faction | miniset sub-factions | `Space Wolves` | **yes** — only when known | | Class | force-org slots | `Fast Attack` | **yes** — only when known | | Unit | canonical model name (lexicanum spelling) | `Thunderwolf Cavalry` | yes (files drop directly into the class dir) | - Files without a faction but with a game land in `/_unsorted/`. - Fully unclassifiable files land in `/_unsorted/` — never guessed. - Everything in between is optional and filled in as knowledge grows. - Sub-faction folders are only created when the file name states it (`Thunderwolf` → Space Wolves); otherwise files stay in the faction dir so we don't invent hierarchy. ## Canonical names Canonical unit names follow Lexicanum/GW spelling (`Keeper of Secrets`, `Death Korps of Krieg`), because that is what cross-seeding, wikis and miniset.net all agree on. Release names stay untouched inside the unit folder. ## Sorting pipeline ```mermaid graph LR A[archive/dir] --> B[read name + zip/7z listing if possible] B --> C[classify: system + faction + class
keyword tables] C --> D[fuzzy match unit name
against library catalog] D -->|score >= threshold| E[target: catalog entry] D -->|no match| F[implicit entry: own cleaned name
flagged for review] E & F --> G[plan: dry-run report] G -->|apply| H[hardlink into library
fallback: copy] ``` 1. **Inspect** — read the file name; for archives, also read the *inner* file list (zip via stdlib `zipfile`, 7z via the installed `7z l` binary — no Python dependency). Inner names improve classification for hash-named archives and are recorded in the report. 2. **Classify** — game/faction/class from the keyword tables (`warhammer_data.py`), same as `catalogue.py`. 3. **Match** — fuzzy-match the (inner) name against `data/library_catalog.json` entries within the same faction; best sequence-match above `--threshold` (default 0.62) wins. The catalog provides canonical names, sub-factions and classes. 4. **Plan** — default output: a dry-run table `source → target` plus `sorter_plan.jsonl`. Nothing is touched. 5. **Apply** — create the target and **hardlink** the file there (`os.link`); if the filesystems differ, fall back to a real copy with a warning. Originals are never modified or deleted — that is what keeps the *arr-style workflow possible (remux/seed/sort independently). Every applied action is appended to `sorter_applied.jsonl` and re-runs skip targets that already exist. ## Why hardlinks, and the unzip question - Hardlinks make "same file, two positions" free (0 extra bytes) — the original stays for seeding/history, the library copy is what torrenting sees. Limitation: hardlinks need source and library on the same filesystem; the sorter detects this and copies instead (warned). - Zip contents **can** be read without extracting (that is how the sorter peeks). Modifying a member in place is technically possible with `zipfile` but is not useful here. - Endgame (later stage): unpack archives into the unit folder so the library is plain files, easier to sort per-model and to torrent. The unpack step will live in the sorter (`--unpack`, 7z binary) but stays off until the link-based flow is proven on a small batch. ## Catalog file (`data/library_catalog.json`) ```json { "system": "Warhammer 40,000", "group": "Armies of the Imperium", "faction": "Adeptus Astartes", "subfaction": "Space Wolves", "class": "Fast Attack", "name": "Thunderwolf Cavalry", "aliases": ["thunder wolf", "thunderwolf cavalry squad"] } ``` Entries are matched case-insensitively against cleaned names. Growing the catalog is the main lever for match quality; unknown files surface in the plan report with their best score so gaps are obvious.