Use wgpu by default and ndarray for convert

This commit is contained in:
Gadersd
2023-08-08 15:32:21 -04:00
committed by Ben_Kosytorz
parent 0101e8f930
commit d4afd71fda
5 changed files with 20 additions and 26 deletions

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@@ -6,7 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["torch-backend"]
default = ["wgpu-backend"]
torch-backend = ["burn-tch"]
wgpu-backend = ["burn-wgpu"]
@@ -22,6 +22,7 @@ optional = true
[dependencies]
burn = { git = "https://github.com/burn-rs/burn.git" }
burn-ndarray = { package = "burn-ndarray", git = "https://github.com/burn-rs/burn.git" }
serde = {version = "1.0.171", features = ["std", "derive"]}
npy = "0.4.0"
num-traits = "0.2.15"

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@@ -20,18 +20,19 @@ Start by downloading the SDv1-4.bin model provided on HuggingFace.
wget https://huggingface.co/Gadersd/Stable-Diffusion-Burn/resolve/main/V1/SDv1-4.bin
```
Next, set the appropriate CUDA version. It may be possible to run the model using wgpu without the need for torch in the future using `cargo run --features wgpu-backend...` but currently wgpu doesn't support buffer sizes large enough for Stable Diffusion.
```bash
export TORCH_CUDA_VERSION=cu113
```
### Step 2: Run the Sample Binary
Invoke the sample binary provided in the rust code, as shown below:
Invoke the sample binary provided in the rust code. By default, wgpu is used which requires a gpu with at least 10 GB of VRAM (will be lower in the future), but torch can be used with the `torch-backend` feature and can run on a 6 GB gpu.
```bash
# wgpu (NEEDS >= 10 GB VRAM)
# Arguments: <model_type(burn or dump)> <model> <unconditional_guidance_scale> <n_diffusion_steps> <prompt> <output_image>
cargo run --release --bin sample burn SDv1-4 7.5 20 "An ancient mossy stone." img
# torch (at least 6 GB VRAM, possibly less)
export TORCH_CUDA_VERSION=cu113
# Arguments: <model_type(burn or dump)> <model> <unconditional_guidance_scale> <n_diffusion_steps> <prompt> <output_image>
cargo run --release --features torch-backend --bin sample burn SDv1-4 7.5 20 "An ancient mossy stone." img
```
This command will generate an image according to the provided prompt, which will be saved as 'img0.png'.

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@@ -14,13 +14,7 @@ use burn::{
},
};
cfg_if::cfg_if! {
if #[cfg(feature = "torch-backend")] {
use burn_tch::{TchBackend, TchDevice};
} else if #[cfg(feature = "wgpu-backend")] {
use burn_wgpu::{WgpuBackend, WgpuDevice, AutoGraphicsApi};
}
}
use burn_ndarray::{NdArrayBackend, NdArrayDevice};
use burn::record::{self, Recorder, BinFileRecorder, FullPrecisionSettings};
@@ -43,15 +37,8 @@ fn save_model_file<B: Backend>(model: StableDiffusion<B>, name: &str) -> Result<
}
fn main() {
cfg_if::cfg_if! {
if #[cfg(feature = "torch-backend")] {
type Backend = TchBackend<f32>;
let device = TchDevice::Cpu;
} else if #[cfg(feature = "wgpu-backend")] {
type Backend = WgpuBackend<AutoGraphicsApi, f32, i32>;
let device = WgpuDevice::CPU;
}
}
type Backend = NdArrayBackend<f32>;
let device = NdArrayDevice::Cpu;
let args: Vec<String> = env::args().collect();
if args.len() != 3 {

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@@ -78,7 +78,7 @@ fn main() {
let sd = sd.to_device(&device);
let unconditional_context = sd.unconditional_context(&tokenizer);
let context = sd.context(&tokenizer, prompt).unsqueeze().repeat(0, 2); // generate 2 samples
let context = sd.context(&tokenizer, prompt).unsqueeze::<3>();//.repeat(0, 2); // generate 2 samples
println!("Sampling image...");
let images = sd.sample_image(context, unconditional_context, unconditional_guidance_scale, n_steps);

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@@ -59,6 +59,11 @@ impl<B: Backend> StableDiffusion<B> {
let [n_batch, _, _] = context.dims();
let latent = self.sample_latent(context, unconditional_context, unconditional_guidance_scale, n_steps);
self.latent_to_image(latent)
}
pub fn latent_to_image(&self, latent: Tensor<B, 4>) -> Vec<Vec<u8>> {
let [n_batch, _, _, _] = latent.dims();
let image = self.autoencoder.decode_latent(latent * (1.0 / 0.18215));
let n_channel = 3;
@@ -157,7 +162,7 @@ impl<B: Backend> StableDiffusion<B> {
}
pub fn context(&self, tokenizer: &SimpleTokenizer, text: &str) -> Tensor<B, 3> {
let device = &self.devices()[0];
let device = &self.clip.devices()[0];
let text = format!("<|startoftext|>{}<|endoftext|>", text);
let tokenized: Vec<_> = tokenizer.encode(&text).into_iter().map(|v| v as i32).collect();